Error Loading Plugin Gpu Core Epsxe

Error Loading Plugin Gpu Core Epsxe

P.E.Op.S GPU or Pete's OpenGL Plugins. Well, I downloaded and installed the first plugin you mentioned, and I've got good news, and bad news. The good news is that I don't get the popup saying 'No WGL extensions!' Dec 30, 2019 I can't figure out why. I see pec.ini in the plugins folder, but I don't see PEC listed as a plugin for the video. Maybe I installed it wrong? During installation of PEC, when it asks me where to put the PEC plugin, I selected the ePSXe plugins folder. At the end of the installation, I checked the 'configure ePSXe to use the pec plugin'.

Linux GPU configs. If the Linux PSX emulator of your choice is offering a 'gpu configuration' menu item or button, and you activate it, the emu is starting a small configuration utility for the selected GPU plugin. In the archive below you can find the configuration tools for the MesaGL plugin, the XGL2 plugin and the Soft GPU plugin. I've tried it before back on 1.5.0, but it wouldn't work with some of these codes, and sometimes it wouldn't let me load all the codes I wanted like more this 20 lines of code or something. The code emulators like a Codebreaker will give me more codes I can use and like I said this wasn't happening before on 1.5.0 a couple years back.

Error loading plugin gpu core epsxe 8

Error Loading Plugin Gpu Core Epsxe 6

I'm trying to do some tests with pcsxr and ePSXe using this plugin.

It's 32bit, closed-source, and quite dated, but still one of the most functional plugins for PSX emulators.

PCSXR (cross-compiled in 32bit), just keeps crashing:

In fact it segfaults even with its built-in OpenGL and XVideo plugins as well.

Less than a year ago I was using 32bit pcsxr with this plugin on the same machine... not sure what's changed.

After installing a number of obscure dependencies, I got ePSXe running but it crashes when this plugin is selected:

I get the same sort of problem running the windows version of ePSXe in wine:

I have both 64 and 32 bit versions of both nvidia and mesa's libGL, and I suspect that the plugin is trying to load the wrong library.

Is anyone else using Pete's XGL2 plugin with a PS1 emulator in archlinux?

EDIT: This may be affecting all 32bit OpenGL programs. I can't get any games to run in wine at the moment; they all crash with the same error.

Last edited by quequotion (2015-04-14 20:20:54)

Error Loading Plugins Gpu Core Epsxe

Hello , first time I post here. And also , reason why I post this odd error code
is because ePSXe's forum is for what it seems temporary unavailable.
My problem here is the following error while I was running a game(Before it shuts down):
Opcode 3f UNK (PC 00000080) (4412,261)
I ran the same game(Tomba) in which I encountered this error on a long time ago and it worked fine. Fact is , that I only redownloaded the emulator and in between I got a new graphics card. I'm not sure if the problem is the card.
It happened when I saw a movie scene , switching to the actual gameplay.
What I did :
-Tried out every graphic plugin. OGL , D3D etc. No change.
-I tried using ePSXe 1.5.2 instead of 1.6.0 , no change.
-Tried every settings in the graphic plugin with Basic settings. No change.
My pc:
AMD Athlon XP 2200+
256 MB RAM
Nvidia FX5200 128MB AGP
Has anyone encountered this problem before? And if so , what's the solution for it?
NOTE : This rom I am using is different from the one I played with some time ago. Maybe it's cause of that....